SugarRush

I worked with a team of four others to put together this prototype in two weeks. I was a lead programmer and game designer on the project and we built the game using Unity and the Microsoft Kinect. In SugarRush the player moves their arms to rotate a table and protect a hero ant from the falling objects and the lethal tongue of an anteater. The player also has to lean back at the correct times in order to help the ant dodge the incoming tongue.

Sugar Rush Gameplay Video:

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