Berchtesgaden is a Call of Duty: World at War zombies map in which the player can creatively use lines of sight to manage hordes of zombies in a constrained space.
I made the map in my free time using the Radiant level editor and mod tools. It was the second level I had made using Radiant and after multiple iterations and repeated playtesting, I felt I had a map that was close to the target experience I was seeking to create. The limited space of interlocking corridors requires the player to consider their route in order to avoid backing him or herself into a corner without necessary visibility to remove zombies early in their approach. The map has been uploaded to the UGX mods forum for public access.
If you have World at War, try it out! You can download an installer for the map from either of the links below:
Otherwise, check out the video of me playing through the level embedded below.
- UGX Modtools for console and installer creation